Hello, I'm

Pascal Zwick

Research Scientist at FZI

Specializing in Computer Graphics, Realistic Simulation, Artificial Intelligence, and Privacy-Preserving Computer Vision.

Pascal Zwick

About Me

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Education

Karlsruhe Institute of Technology (KIT)

Computer Science (2016-2023)

Master Thesis: "Image Reconstruction Using Non Linear Kernel Regression" at IVD

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Current Position

FZI Research Center

System Design in Microelectronics (SiM)

Research Scientist since 2023

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Research Interests

  • Computer Graphics
  • Realistic Simulation
  • AI / Machine Learning
  • Privacy-Preserving CV
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Experience

FZI PDE (2018-2022)

Student Research Assistant

FZI SiM (2023-Present)

Research Scientist

Publications

Peer-reviewed research in Computer Vision, AI/ML, and Privacy

2025

LeDiFlow: Learned Distribution-guided Flow Matching to Accelerate Image Generation

CoRR abs/2505.20723

Nils Friederich, Maximilian Beichter, Lennart Hilbert, Ralf Mikut, Oliver Bringmann

View on arXiv

DigiT4TAF - Bridging Physical and Digital Worlds for Future Transportation Systems

IEEE IAVVC 2025 / CoRR abs/2507.02400

26 co-authors including Maximilian Zipfl, J. Marius Zöllner

Virtual KITTI NextGen: Procedural Environment Reconstruction for Test Coverage Expansion

IEEE IAVVC 2025

Patrick Schulz, Jörg Gamerdinger, Sebastian Reiter, Alexander Viehl, Oliver Bringmann

View Publication

2024

Context-Aware Full Body Anonymization using Text-to-Image Diffusion Models

ECCV Workshops 2024, pp. 36-52 / CoRR abs/2410.08551

Kevin Rösch, Marvin Klemp, Oliver Bringmann

2019

Understanding Counterexamples for Relational Properties with DIbugger

HCVS/PERR@ETAPS 2019, pp. 6-13

Mihai Herda, Michael Kirsten, et al.

View on arXiv

ORCID: 0009-0009-6145-865X

Total Publications: 4 peer-reviewed papers (IEEE IAVVC: 2, ECCV: 1, ETAPS: 1) + arXiv: 1

Open Source Projects

Public repositories and contributions

Personal Projects

⭐ 64 🍴 10

URPTemporalAA

Temporal Anti-Aliasing (TAA) solution for Unity's Universal Render Pipeline

C# MIT
View Repository
⭐ 27 🍴 5

RollercoasterDesigner

Physics-based rollercoaster simulation toolset for Unity with per-car force simulation and editor integration

C# MIT
View Repository
GitHub

More on GitHub

Explore additional repositories and contributions across both FZI and personal GitHub profiles.

Various
View Personal GitHub

FZI Research Projects

⭐ 5 FZI

es4u

Environment Simulator for Unreal Engine 5 - Digital Twin framework for TAF-BW autonomous driving test area with procedural generation

C++ MIT
View Repository
⭐ 9 FZI

Unity Burst Inverse Kinematics

High-performance IK solution for Unity using Burst compiler with parallel processing for arbitrary hinge and translation joint chains

C# MIT
View Repository
FZI

LeDiFlow

Official code for LeDiFlow paper - Flow Matching for accelerated image generation with 1.32x CLIP MMD improvement

Python -
View Repository
FZI

Virtual KITTI NextGen

Synthetic dataset for autonomous vehicle validation - 5 reconstructed KITTI scenes with Unreal Engine 5 and Lumen

Unreal CC BY-NC-SA
View Repository

Get in Touch

Feel free to reach out for collaborations or inquiries

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Email

zwick@fzi.de

+49 721 9654-437

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Organization

FZI Research Center

System Design in Microelectronics

Karlsruhe, Germany